Go Programming
placeAmsterdam 9 feb. 2026 tot 11 feb. 2026Toon rooster event 9 februari 2026, 09:30-16:30, Amsterdam, Dag 1 event 10 februari 2026, 09:30-16:30, Amsterdam, Dag 2 event 11 februari 2026, 09:30-16:30, Amsterdam, Dag 3 |
placeEindhoven 9 feb. 2026 tot 11 feb. 2026Toon rooster event 9 februari 2026, 09:30-16:30, Eindhoven, Dag 1 event 10 februari 2026, 09:30-16:30, Eindhoven, Dag 2 event 11 februari 2026, 09:30-16:30, Eindhoven, Dag 3 |
placeHouten 9 feb. 2026 tot 11 feb. 2026Toon rooster event 9 februari 2026, 09:30-16:30, Houten, Dag 1 event 10 februari 2026, 09:30-16:30, Houten, Dag 2 event 11 februari 2026, 09:30-16:30, Houten, Dag 3 |
computer Online: Online 9 feb. 2026 tot 11 feb. 2026Toon rooster event 9 februari 2026, 09:30-16:30, Online, Dag 1 event 10 februari 2026, 09:30-16:30, Online, Dag 2 event 11 februari 2026, 09:30-16:30, Online, Dag 3 |
placeRotterdam 9 feb. 2026 tot 11 feb. 2026Toon rooster event 9 februari 2026, 09:30-16:30, Rotterdam, Dag 1 event 10 februari 2026, 09:30-16:30, Rotterdam, Dag 2 event 11 februari 2026, 09:30-16:30, Rotterdam, Dag 3 |
placeZwolle 9 feb. 2026 tot 11 feb. 2026Toon rooster event 9 februari 2026, 09:30-16:30, Zwolle, Dag 1 event 10 februari 2026, 09:30-16:30, Zwolle, Dag 2 event 11 februari 2026, 09:30-16:30, Zwolle, Dag 3 |
placeAmsterdam 13 apr. 2026 tot 15 apr. 2026Toon rooster event 13 april 2026, 09:30-16:30, Amsterdam, Dag 1 event 14 april 2026, 09:30-16:30, Amsterdam, Dag 2 event 15 april 2026, 09:30-16:30, Amsterdam, Dag 3 |
placeEindhoven 13 apr. 2026 tot 15 apr. 2026Toon rooster event 13 april 2026, 09:30-16:30, Eindhoven, Dag 1 event 14 april 2026, 09:30-16:30, Eindhoven, Dag 2 event 15 april 2026, 09:30-16:30, Eindhoven, Dag 3 |
placeHouten 13 apr. 2026 tot 15 apr. 2026Toon rooster event 13 april 2026, 09:30-16:30, Houten, Dag 1 event 14 april 2026, 09:30-16:30, Houten, Dag 2 event 15 april 2026, 09:30-16:30, Houten, Dag 3 |
computer Online: Online 13 apr. 2026 tot 15 apr. 2026Toon rooster event 13 april 2026, 09:30-16:30, Online, Dag 1 event 14 april 2026, 09:30-16:30, Online, Dag 2 event 15 april 2026, 09:30-16:30, Online, Dag 3 |
placeRotterdam 13 apr. 2026 tot 15 apr. 2026Toon rooster event 13 april 2026, 09:30-16:30, Rotterdam, Dag 1 event 14 april 2026, 09:30-16:30, Rotterdam, Dag 2 event 15 april 2026, 09:30-16:30, Rotterdam, Dag 3 |
placeZwolle 13 apr. 2026 tot 15 apr. 2026Toon rooster event 13 april 2026, 09:30-16:30, Zwolle, Dag 1 event 14 april 2026, 09:30-16:30, Zwolle, Dag 2 event 15 april 2026, 09:30-16:30, Zwolle, Dag 3 |
placeAmsterdam 8 jun. 2026 tot 10 jun. 2026Toon rooster event 8 juni 2026, 09:30-16:30, Amsterdam, Dag 1 event 9 juni 2026, 09:30-16:30, Amsterdam, Dag 2 event 10 juni 2026, 09:30-16:30, Amsterdam, Dag 3 |
placeEindhoven 8 jun. 2026 tot 10 jun. 2026Toon rooster event 8 juni 2026, 09:30-16:30, Eindhoven, Dag 1 event 9 juni 2026, 09:30-16:30, Eindhoven, Dag 2 event 10 juni 2026, 09:30-16:30, Eindhoven, Dag 3 |
placeHouten 8 jun. 2026 tot 10 jun. 2026Toon rooster event 8 juni 2026, 09:30-16:30, Houten, Dag 1 event 9 juni 2026, 09:30-16:30, Houten, Dag 2 event 10 juni 2026, 09:30-16:30, Houten, Dag 3 |
computer Online: Online 8 jun. 2026 tot 10 jun. 2026Toon rooster event 8 juni 2026, 09:30-16:30, Online, Dag 1 event 9 juni 2026, 09:30-16:30, Online, Dag 2 event 10 juni 2026, 09:30-16:30, Online, Dag 3 |
placeRotterdam 8 jun. 2026 tot 10 jun. 2026Toon rooster event 8 juni 2026, 09:30-16:30, Rotterdam, Dag 1 event 9 juni 2026, 09:30-16:30, Rotterdam, Dag 2 event 10 juni 2026, 09:30-16:30, Rotterdam, Dag 3 |
placeZwolle 8 jun. 2026 tot 10 jun. 2026Toon rooster event 8 juni 2026, 09:30-16:30, Zwolle, Dag 1 event 9 juni 2026, 09:30-16:30, Zwolle, Dag 2 event 10 juni 2026, 09:30-16:30, Zwolle, Dag 3 |
placeAmsterdam 10 aug. 2026 tot 12 aug. 2026Toon rooster event 10 augustus 2026, 09:30-16:30, Amsterdam, Dag 1 event 11 augustus 2026, 09:30-16:30, Amsterdam, Dag 2 event 12 augustus 2026, 09:30-16:30, Amsterdam, Dag 3 |
placeEindhoven 10 aug. 2026 tot 12 aug. 2026Toon rooster event 10 augustus 2026, 09:30-16:30, Eindhoven, Dag 1 event 11 augustus 2026, 09:30-16:30, Eindhoven, Dag 2 event 12 augustus 2026, 09:30-16:30, Eindhoven, Dag 3 |
Go Intro
The course starts with a discussion of Go's syntax with data types, type inference, arrays, control flow and operators. The difference between rvalues and lvalues is also covered and attention is paid to immutable data.
Functions and Closures
The functions and parameter passing in Go is treated. The distinction between call by value and call by reference is explained. Variadic functions, recursion and closures are also discussed.
Pointers
Then it's time to pay attention to the use of pointers in Go. The difference with pointers in C is explained as wel…

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Go Intro
The course starts with a discussion of Go's syntax with data types, type inference, arrays, control flow and operators. The difference between rvalues and lvalues is also covered and attention is paid to immutable data.
Functions and Closures
The functions and parameter passing in Go is treated. The distinction between call by value and call by reference is explained. Variadic functions, recursion and closures are also discussed.
Pointers
Then it's time to pay attention to the use of pointers in Go. The difference with pointers in C is explained as well as pointer arithmetic, nil pointers and pointers to pointers.
Classes
Classes in Go are also part of program. The course explains the two ways in which Go offers an alternative to traditional inheritance. The first is embedding and can be seen as an automated form of composition or delegation. The second is the use of Go interfaces, which provide runtime polymorphism.
Error Handling
Also the specific way of error handling in Go with the error and panic interface is discussed. In this respect attention is also paid to the recover interface and the analysis of stack traces.
Concurrency
Finally concurrency in Go with Go routines, sending and receiving with channels and worker pools and synchronization mechanisms are covered.
Audience Course Go Programming
The course Go Programming is intended for developers who want to learn how to program in the Go language and who want to examine its capabilities.
Prerequisites training Go Programming
To participate in this course prior knowledge of and experience with programming in a modern programming language such as Java, C# or Python is necessary.
Realization course Go Programming
The theory is treated on the basis of presentations. Illustrative demos are used to clarify the concepts. There is ample opportunity to practice and theory and exercises are interchanged. The course times are from 9.30 to 16.30.
Certification course Go Programming
Participants receive an official certificate Go Programming after successful completion of the course.
Modules
Module 1 : Intro Go
- Origins of Go
- Features of Go
- Compilation Model
- Type Inference
- Concurrency Support
- Go Routines
- Native Binaries
- Intentionally Exclusions
- Inheritance
- Operator Overloading
- Installing Go
- Comments
- Go Programs
Module 2 : Language Syntax
- Identifiers
- Data Types
- Integers and Floats
- Strings and Booleans
- Derived Types
- Variable Declaration
- Static Type Declaration
- Type Inference
- lvalues and rvalues
- Constants
- String Literals
- UTF-8 Sequences
- Immutability
Module 3 : Operators and Control Flow
- Operator Types
- Miscellaneous Operators
- Operator Precedence
- if and else
- Nested if
- switch Statement
- select Statement
- for Loop
- Nested Loops
- Infinite Loops
- range Keyword
- break and continue
- goto Statement
Module 4 : Functions
- Function Definition
- Function Declaration
- Calling Functions
- Local and Global Variables
- Parameters
- Return Values
- Call by Value and by Reference
- Functions as Values
- Function Closures
- Methods
- Variadic Functions
- Recursion
Module 5 : Arrays
- Array Types
- Declaring Arrays
- Initializing Arrays
- Accessing Array Elements
- Multi Dimensional Arrays
- Passing Arrays
- Variables and Adresses
- Slices
- Nil Slice
- Subslicing
- len() and cap() Functions
- append() and copy() Functions
Module 6 : Pointers
- Address Operator
- Pointer Type
- Accessing Pointers
- Pointer Arithmetic
- Comparison C Pointers
- Uage of Pointers
- Dereferencing Pointers
- Nil Pointers
- Array of Pointers
- Pointer to Pointer
- Pointers as Parameters
- Type Casting
Module 7 : Data Structures
- User Defined Data Types
- type Statement
- struct Keyword
- Structure Definition
- Accessing Structure Members
- Passing Structures
- Pointers to Structures
- Object Oriented Programming
- Structs versus Classes
- Composition over Inheritance
- Polymorphism
- Maps, Keys and Values
- make() and delete() Function
- Interfaces
Module 8 : Error Handling
- Error is Type
- Error Interface
- Panic Interface
- Reasons for Panic
- Comparison to Exceptions
- Using Multiple Return Values
- Unrecoverable Error
- Programmer Error
- Defer Execution
- Recover Interface
- Runtime panics
- Goroutines
- Stack Trace
- Analyzing Stack Traces
Module 9 : Concurrency
- Concurrency versus Parallelism
- Goroutines versus Threads
- Multiplexing
- Channels
- Race Conditions and Deadlock
- Multiple Goroutines
- Declaring Channels
- Sending and Receiving with Channels
- Blocking by Default
- Unidirectional Channels
- Buffered Channels
- Worker Pools
- WaitGroup
- Select and Mutex
Waarom SpiralTrain
SpiralTrain is specialist op het gebied van software development trainingen. Wie bieden zowel trainingen aan voor beginnende programmeurs die zich de basis van talen en tools eigen willen maken als ook trainingen voor ervaren software professionals die zich willen bekwamen in de nieuwste versie van een taal of een framework.
Onze trainingkenmerken zich door :
• Klassikale of online open roostertrainingen en andere
trainingsvormen
• Eenduidige en scherpe cursusprijzen, zonder extra kosten
• Veel trainingen met een doorlopende case study
• Trainingen die gericht zijn op certificering
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